50 Useful 3DS Max Modeling Tutorials
3DS Max is widely used in spine and patch modeling, character animations, inverse kinematics, rendering, lighting, mesh and many more. Proper texture mapping and appropriate materials should be used to render a realistic effect. 3DS Max is a very powerful material editor that gives your creativity the required edge. With the help of this software package, you can give your reel characters a real touch. Nowadays, many 3DS Max tutorials are available. You can take help of these tutorials to create your 3D designs models and visualization effects.
Sometimes, the imaginary world is much better than the physical world. The most important part of the 3DS Max is modeling. Only a perfect modeling can derive satisfactory outputs. Tutorials can help you to learn more about the 3D film effects, complex design virtualizations, rich and realistic game characters. The 3DS Max is mainly used by the visual effects artists, design visualization specialists and the game developers. It has a tools-package that assists you to easily create a variety of shapes like cylinder, sphere or box and even helps in sketching the character outline.
Once you master these 3DS Max modeling techniques, it is quite easy to create simple to complex characters or animations. Animation can sound challenging to learn but once you start using the tutorials, you’ll get a quick and good grasp on it. Using this software and its advanced designing tools, you can create very realistic images and computer generated models. The materials used are very important for creating realistic models. For example, while modeling an animal or a person, proper scale is required from multiple angles and this can only be achieved with the help of 3DS Max.
Once you are through with the tutorials, you would be able to develop a model. By altering the shapes and adding some additional features, provide some realism to the selected models. After the realistic model is developed, it needs to be textured to get a good effect. There are more than hundreds of textures available in the 3D models from skins to metals to fabrics. And finally we get down to the lighting effect; this too is very important for the models and should be placed in a natural position to witness the proper effects. Multiple lights could also be used to enhance and stimulate the objects surrounding the model. Thus, with proper approaches, you can achieve beautiful 3DS Max models.
3DS Max Tutorials
When creating interior scenes, it is very important to have good, convincing furniture models. The way we look at the furniture and identify it as a believable piece is very subjective and has a lot to do with the relation of details such as stitches, rounded corners, piping, and a correct interpretation of how the different objects are put together. The objects can’t simply go through each other. We have to think about issues such as whether they are welded, bolted, nailed, stitched, glued, etc. This will change the way we model and the amount of detail we will add. You will also find that the shape of the surfaces will give you visual tips of the material, not only the texture. The amount of curve to the fabric surface on an upholstered sofa tells us the amount of stiffness or softness. In this tutorial I’ll cover some tips and techniques when modeling an organic, upholstered piece of furniture.
Making of Quad Bike
This will be a brief explanation about making of the quad bike, I like quads but you won’t exactly see me riding one (too scary for me ;) ) anyway it was needed for a small project for a presentation of a quad and motorcycles racing track, it needed to be animated as well.
Making of Cafe
When I went to France on April 2005 on my high school trip, I bought different postcards to send them to my family and friends. Accidentally I forgot to post one of them so I brought it home. It represented the Cafe de Flore of Paris, the famous cafe of french existentialists and artists. I liked a lot and so I decided to realize it with computer graphics techniques and instruments.
In this tutorial I will show you a few tips to create aclock in 3d max and render it with Fryrender. Then I will show you howto apply fry materials and how to make the light setup. Finally, I willshow you how to work with the tonemapping and layer blending controls.
Creating Bicycle Model
This tutorial will show you how to use editable poly to create a bicycle. You will learn how to use editable poly and simple shapes like cylinder and box to create assets for the 3d mesh. I will also show how to manipulate turbo smooth modifier in your advantage.
Making of the Auditorium with 3dsmax
I started to build it from some initial blueprints. I couldn’t find much info on it except for a very basic-stage simple plan and section. Thanks to this, I was able to add a few personal details. The whole main structure and individual elements are mirrored by a central axis, so I centered the modeling around just one of the symmetries.
DNA priority tutorial
Hi everyone reading this overview about making-of my work “DNA_priority”. This overview is software-specific as I have used 3DsMAX and Rhinoceros for making a picture and Adobe Photoshop for postproduction but there are no limitations for other software users due to most of principals of production are the same. I will try to introduce to you how I made it.
How to model Living Room Furniture with 3ds Max
Today we will learn how to model Living Room furniture. You will also learn how to create a basic room with illumination. At bottom of tutorial you will find link to download sample of this tutorial in .max, .3ds, .obj formats. Let’s move on.
Making of Ayasha
Before start designing any character you must know the characteristics of the character like what is the age, from which background character is coming, what was the objective etc…? So before I start to design my character I spotted some characteristic for that, and because my style is cartoony I would like my character be a childlike kind totally. So I wrote for myself on the paper “childlike, lovely, brave & oppressed”, I think it’s very important point in creating a character, because it will affect the whole characterization. So this is my basic concept of character and details.
Create a Wooden Toy Car in 3Ds Max
In this tutorial, artist Hatice Bayramoglu will give us a overview of the process he used to create his Wooden Toy Car scene. Although the main focus of the tutorial is the modeling of the car. Hatice will also give us a brief look at the lighting and rendering settings he used to complete the scene. Let’s take a look…
How to model an Iphone 4 with 3ds Max
In this tutorial i will show you how to create an Iphone 4 in 3ds Max and VRay. We will cover both parts, modeling and rendering. If you follow this tutorial well you should achieve an image like the one above. At bottom of tutorial you will find link to download sample of this tutorial in .max, .3ds, .obj formats.
Football/Soccer Ball – 3D Modeling Tutorial
This is another 3d modeling tutorial from witch you will learn how to create a football/soccer ball in 3ds Max 2011. Also, you will learn how to texture the ball using the Unwrap UVW modifier. This was the official ball for the World Cup 1982. In the next few days i will create other 3d modeling tutorials that will show you how to model other types of sport balls. That being said let’s start this 3d modeling tutorial.
How to model a Table and a Chair with 3ds Max
In this 3d modeling tutorial i will show you how to create a Chair and a Table using 3ds Max 2011. At bottom of tutorial you will find link to download sample of this tutorial in .max, .3ds, .obj formats.
Interior Lighting by using Mental Ray
This video tutorial is created by artist Mahmoud Keshta in 3ds max by using Mental Ray. In this 12 minutes video tutorial (without sound) will explain you how to use Sunlight, Skylight in the daylight interior scene and render through mental ray. After rendering in 3ds max, Mahmoud wll show you the color correction in Photoshop. In the end of the tutorial will give you some notes which will help you in achieving realistic results in future projects. Overall, this is very informative tutorial which will explain you everything without a sound.