50 Useful 3DS Max Modeling Tutorials
HDRIs using Vray 1.5 RC3 Renderer in 3DS Max 9
In this tutorial, we’ll work out to know how to do a decent lighting using HDRIs using Vray 1.5 RC3 Renderer in 3Ds Max 9.
Neoclassic Livingroom Lightning and rendering Maxwell
In this tutorial we’ll investigate the render and lightning adjustment for neo-classical room design. At first place, activate the maxwell render and then set the materials in the material editor as maxwell materials.
3ds MAX + VRay Tutorial – Time is running
The tutorials is created by CG Artist Jan K. Vollmer who shows us Making of “Time is running” using 3d Studio Max + VRay.
Making of Dead Twice
This tutorial was made based the development the my last project: Dead Twice. In this i’ll explain the techniques of the modeling, as well to the mapping and texturing. It’s possible which my techniques aren’t the more used for animations, but I’m a beginner with animations, so, I’ll explain here, are experiences, concepts and suggestions of the many artists.
Making of Nissan 350Z
For the Modelling, first we must have the Blueprints of the car we are making (Nissan 350Z).
The idea for this scene came from a Caterham model that I saw at a hobby store a few weeks before. So the next time I went there I had to buy it. I was hoping to find a blueprint of the model car in the box but it wasn’t there! So I had to build the model first and measure each object.
Making puzzles with a picture on top
Here we will use our 3DS Max to make a cool looking puzzle of any picture you like.
Making of a coffee table
A nice cafe style table with assorted chairs.
The making of Bruttus 4Z
Most of you may already know that some sketches are vital for a modeller when it comes to a concept car, not only in cars but for everything else. I made some sketches for some of my concepts and others not because I used other cars as reference. The car that we’re talking about, in this article, is based on the marvelous and beautiful Mazda RX-8 as you may already noticed. I chose to base this one in RX-8 but I could’ve done sketches instead. Normally, I only create a picture of the side of the car because, to me, that’s what decides how the car will look.
The snatch of this car was and binding by chains, but Z4 can breaking this chain, so Z4 unleashed.
Making of Bugatti Veyron
Bugatti Veyron – One of the fastest and popular speedcar…. This 3D Model was created in 2 Days completely. I used 3DS Max for this. I had seen some of the wallpapers of this car and was so inspired that the same night i began to work on this model.
Subdvision Body Model
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go. The technique is best suited for those that prefer to see a rough representation of their models from the start to judge proportions.
The Making of Warrior
This project started as a personal challenge, I wanted to apply everything that I learned throughout this year in a single work. I had in mind the idea of making a scene based on the fight between a warrior woman and a dragon, inspired in some role-playing games with a bit from both oriental and western design, so I worked on this idea holding tight to this concept. Anyways as I progressed I started changingsome parts and improving others as new ideas and I applied what I was justlearning. I think its good to adapt oneself to changes and not clinging toan established idea. So I took picturesof a girl friend and based on the pictures I made some drafts, to adjust theidea of what I wanted to do.
The Making of Lulu
Like a good number of rpg players, I’m an addict of Final Fantasy series.So I decided to make my own fanart of an in game playable character. I chosen Lulu from FFX because she’s very adult ,serious and has a cold glance.