Free 3DS Max Modeling Tutorials
I made one quick render, nothing final, only to show the model. The final light of the Spot was different. Here is the light setup, as well all the Vray’s presets.
Modeling a Cartoon Duck
This is a tutorial about modeling a cartoon duck. The modeling technique is spline modeling. The model is constructed in 3D Studio MAX by using splines. The model will get its final form when Surface modifier and Meshsmooth modifier is added to it. Why this kind of modeling technique? Nowadays polygon modeling seems to be the standard for character modeling. I think that polygon modeling is usually an easier approach. But sometimes certain subjects might be faster to model by using splines. And anyway I think spline modeling is a useful skill to have :) Spline modeling requires good skills of manipulating bezier splines. When modeling with splines you should always aim to model so that each hole in the spline cage has four edges. This kind of modeling guarantees that the final model will consist of quads which is good for deformations.
Low-Poly Character Modeling and Texturing
This tutorial is for the creation of Low-Poly “Portable Game Resolution” real-time characters. This tutorial is being made with 3D Studio Max and Photoshop and all program-specific instructions are for those programs. The basic techniques can be transferred to other applications if you are already very familiar with those programs. The first thing you should ever do before even opening your 3D app is to get your ref ready. I wasn’t aiming for anything fancy or elaborate. Nothing fantasy or sci-fi. Just a guy. So I’m using photo ref. A well-drawn and proportionally accurate drawing is also a good option. If you are not confident in your drawing ability, either get someone else to draw your ref, download a drawing, or just use photographs.
Fat Monster – Gordo (modeling)
Fat Monster – Gordo (modeling) – (basic/intermediate) – 17 Mb (language: portuguese)
Torso modeling of the knight
Making Interior Scene
In this tutorial I will show you how to create simple interior scene basing on reference photo. I wanted to make it basic and simple for beginers without any complicated advanced settings.
Modeling and rendering tutorial
I believe that making sketches is a vital step in designing architecture or objects ; as well as for designing the images. For this bedroom, I took a slightly different workflow. I can call it “sketching in 3d” First, I had vision of this bedroom on my mind. I was imagining the sun falling down into the room, I was imagining about the wallpaper and bed. All of this formed a strong and clear vision and I found myself choosing chairs for my virtual bedroom, and designing some of the furniture myself. After making few basic sketches of furniture I design, I started building/modelling the room. Sketching in 3d, provided a lot of space and time for me to concentrate on forms, surfaces, materials. As I was modelling each element, at the same time I was thinking of each element as a part of the whole, and concentrating on the whole design.
This video is about creating a camera projection (camera map per pixel) for an animation with pointing photo realism and maintaining rendering speed with Mental Ray in 3dsmax..Video has no sound but I believe everything is clear without the sound. 30 minutes 106 mb quicktime.
Illumination Tutorial (3dsmax MentalRay)
This tutorial is about the illumination of a room, illuminated by sunlight coming through a window (ideal for living rooms, kitchens and bedrooms).
How to make realistic trees with SHAG: FUR
Let’s start with the trunk of the tree. This is not a tutorial about mesh modeling that’s why I am not going to explain it in details.
Making of Light House
I want tell about why I choose to do this model. Firstly there is a wonderfull atmosphere and it shows part of my life. I want to do this but I havent got any chance for do that.One day when I surfing on the net, I saw picture.
Making of Wood/Concrete WC
3D Max 9 and Vray for rendering, for post work I always use Photoshop.
Rain Fall Animation – Tutorial for beginners
Rendering a Toy with Mental Ray
This tutorial is going to focus on creating a material for a toy plane, and will also look at setting up the lights and preparing the scene for rendering. The little toy plane featured here was modeled by my Chinese friend Han Cun Zhi as an excuse to introduce some of the mental ray techniques in 3ds Max.